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Starbound save editor release
Starbound save editor release









  1. Starbound save editor release how to#
  2. Starbound save editor release install#
  3. Starbound save editor release download#
  4. Starbound save editor release free#

Starbound save editor release install#

Mac: Homebrew HEAD buildįollow the steps below to set up our Homebrew tap but instead of installing the stable version run brew install chrmoritz/starcheat/starcheat -HEAD to install the latest nightly or brew install chrmoritz/starcheat/starcheat -devel for the nightly with 1.0 support.

Starbound save editor release download#

Go to or for 1.0 nightlies (the ones labeled with Pull request #288 - Starbound 1.0 Support) choose the build matching your architecture (win32 or win64) and download the latest snapshot from the Artifacts tab. You can download prebuild nightlies for the latest commit from our Appveyor build bot. You can try out the latest in development version (which may not be stable) by following these steps.

Starbound save editor release free#

Starcheat is a Starbound player save editor, you can get free pixels with this! (omg) Downloads Starbound For updates on 1.0 support, follow issue #282 (early nightly builds with 1.0 support are available). With server-side saves I hope to transition into a web-portal for servers with character profiles and that sort of stuff.ĥ8% Upvoted starcheat is currently incompatiable with Starbound 1.0 - We are currently not accepting issues for Starcheat errors with users running starcheat 0.27 with Starbound 1.0. Where do i want to go with this tool? Hopefully in the near future Starbound servers support server-side saves, there's no way client-side saves will ever be safe from cheating. I've been nervous about posting this to this subreddit for fear of backlash, but screw it, let me know what you think, what works, what doesn't, etc etc. Import/Export an item for sharing with other people Modify Item names, quantities, properties Upload your file, make tweaks, get new file to mess around with.Ĭhange name, description, uuid, health/energy/food/warmth/breath values StarReader is an online save reader/editor. Hey guys, i've been working on this a bit more since Furious Koala and I think its at a point where i want to share it with everyone and get some feedback. This is all the stuff i got from loading the save.Archived StarReader, A website for editing your player saves If you in-game unequip a currently locked Engine/OS/Architecture/Gear/Modue/Tech, you won't be able to re-equip it in-game, that aside, changes are permanent as long as you don't edit them back. Some might have wrong descriptions or names. A Gear instead of a Module) as it will have no effect. You can't equip Gears/Modues/Techs outside their original section (E.g. You can equip multiple same named Gears/Modues/Techs. Will not be listed but changes will reflect. You can always equip 7 of each Gears/Modues/Techs, regardless of how many slots the currently equipped Engine/OS/Architecture has. As of current game version some of the node > 5 might not work properly (Like Blizzard Core and Shockwave Padding) unit you might need to repeat the process. If you want to do the same with another M.A.S.S. If done correctly that record's value will change to "Engine"Ħ) The table will stay linked to that M.A.S.S.

Starbound save editor release how to#

How to update "Engine" address for save editor version.Ģ) Load in cheat engine the file (under File->open file) corresponding to the mass you want to edit (UnitXXYY.sav, also make a backup copy)ģ) Search "Exact value" "String" and type in the search bar "Engine"Ĥ) Right click on the result (there will be only one) and select copy address.ĥ) (open my table if you haven't done it yet) Right click on "Engine" (in the table) and select change record -> address. Values that are too high or negative may cause visual bugs. Values displayed in cheat engine are divided about by 100. IMPORTANT: For the extender joint slider you need to set it in game to at least 1 (than exit game ofc), and remove all armors (you can equip them later) or it won't work. to work properly you'll need to update one address here as well. once done you must save (under File->save file). When starting address is asked, leave as it is (00s) and press ok.

starbound save editor release

( FIXED) While the game is NOT running, from your savegame folder, Load in cheat engine the file (under File->open file) corresponding to the mass you want to edit (UnitXXYY.sav, also make a backup copy). Paste the value.ħ) The table will stay linked to that M.A.S.S. Shouldn't take more than once.ĥ) Right click on the result and select copy address.Ħ) Right click on "Engine" and select change record -> address. DO NOT check the hex button.Ĥ) equip another engine, repeat from step 2 until you have 1 result. 2) look for the ID of your currently equipped engine in the id list below.ģ) Search that value as 4 bytes.











Starbound save editor release